Made in Blender
Sund NYC - 3D Archviz
This project unfolded over the course of several months, shaped by an ongoing dialogue between creative teams to translate the Sund Experience of Iceland into a new context in New York.
Through multiple iterations, Sund evolved gradually each version refining atmosphere, form, and feeling. My focus was on shaping these visual developments with intention, balancing experimentation with clarity, and ensuring the process remained both efficient and cohesive.
The result is an immersive interpretation that carries the essence of place across geography, a meeting point between Icelandic identity and a new urban landscape.
Our primary inspiration came from the public swimming pools that define everyday life in Iceland. Social, architectural spaces where community and ritual naturally converge. In particular, the raw elegance of Icelandic ocean pools informed the project’s relationship to water, community, and horizon.
The intention was to capture that balance: a setting refined in its aesthetic language, yet warm and inviting enough to feel like a place where a group of friends could gather, unwind, and belong.
Refrences
Made in Blender
Starir - Kjarrá Archviz
The Kjarrá Lodge renderings were developed over eight days through four iterations, with the fourth becoming the final version. The goal of the project was to communicate to the client what makes this new lodge concept unique: an extension that brings guests even closer to the river while creating a striking panoramic view of the river from the main living space.
A key part of the design process was preserving the atmosphere and identity of the existing lodge. Rather than competing with the original structure, the new addition was designed to complement and modernize the entire house. Making way for expanding the experience of the lodge without taking away from the qualities that make it special in the first place.
Capturing the view and look of the living room was essential to gaining local support for the project. The renders focused on showing how the new living space would function while strengthening the connection between the lodge and the surrounding landscape.
The bedroom was relatively simple to create, but still challenging in capturing the Scandinavian rustic feel while staying true to the original vision within the limited timeframe.
House Floorplan - Reykjavík
Interior Rendering
Made in Blender - Walkthrough UE5
This architectural visualization was developed for a returning client following several design iterations of their home renovation.
The brief was to translate the core ideas of the approved draft into a realistic interior rendering within a focused four-hour production window.
The result captures the essential character of the space while demonstrating a streamlined, production-oriented workflow.
Concepting layouts for the house
An earlier phase of the project focused on building a simplified environmental study. This preliminary setup allowed for an evaluation of scale, atmosphere, and spatial relationships